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[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fkekobka%2Fforza-painter-fh6" "/workspace/builds/worker-4-tc1/source", kill_on_drop: false }`
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[INFO] started tweaking git repo https://github.com/kekobka/forza-painter-fh6
[INFO] finished tweaking git repo https://github.com/kekobka/forza-painter-fh6
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[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]   --> src/gui.rs:30:44
[INFO] [stdout]    |
[INFO] [stdout] 30 |     v.selection.stroke = egui::Stroke::new(1.0, ACCENT);
[INFO] [stdout]    |                                            ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]    = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout]    = note: `#[warn(float_literal_f32_fallback)]` (part of `#[warn(future_incompatible)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui.rs:408:43
[INFO] [stdout]     |
[INFO] [stdout] 408 |                 .stroke(egui::Stroke::new(1.0, BORDER)))
[INFO] [stdout]     |                                           ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui.rs:470:43
[INFO] [stdout]     |
[INFO] [stdout] 470 |                 .stroke(egui::Stroke::new(1.0, BORDER)))
[INFO] [stdout]     |                                           ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `resolve_pid` is never used
[INFO] [stdout]   --> src/procs.rs:42:8
[INFO] [stdout]    |
[INFO] [stdout] 42 | pub fn resolve_pid(prefer_key: Option<&str>, pid_override: Option<u32>) -> Option<(u32, String)> {
[INFO] [stdout]    |        ^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple fields are never read
[INFO] [stdout]   --> src/profiles.rs:10:9
[INFO] [stdout]    |
[INFO] [stdout]  8 | pub struct GameProfile {
[INFO] [stdout]    |            ----------- fields in this struct
[INFO] [stdout]  9 |     pub key: &'static str,
[INFO] [stdout] 10 |     pub label: &'static str,
[INFO] [stdout]    |         ^^^^^
[INFO] [stdout] 11 |     pub process_names: &'static [&'static str],
[INFO] [stdout] 12 |     pub signature_patterns: &'static [&'static [u8]],
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 13 |     pub scan_regions: &'static [(u64, u64)],
[INFO] [stdout]    |         ^^^^^^^^^^^^
[INFO] [stdout] 14 |     pub validation_mirror_offset: u64,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 15 |     pub livery_root_pointer_offset: u64,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 16 |     pub editor_pointer_offset: u64,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 17 |     pub livery_pointer_offset: u64,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 18 |     pub livery_group_offset: u64,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 19 |     pub livery_count_offset: u64,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 20 |     pub layer_table_offset: u64,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 21 |     pub layer_position_offset: u64,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 22 |     pub layer_scale_offset: u64,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 23 |     pub layer_rotation_offset: u64,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 24 |     pub layer_color_offset: u64,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 25 |     pub layer_mask_offset: u64,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 26 |     pub layer_shape_id_offset: u64,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `GameProfile` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `FH6_DISCOVERED_TABLE_POINTER_DELTA` is never used
[INFO] [stdout]   --> src/profiles.rs:30:11
[INFO] [stdout]    |
[INFO] [stdout] 30 | pub const FH6_DISCOVERED_TABLE_POINTER_DELTA: u64 = 0x1E;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]   --> src/gui.rs:30:44
[INFO] [stdout]    |
[INFO] [stdout] 30 |     v.selection.stroke = egui::Stroke::new(1.0, ACCENT);
[INFO] [stdout]    |                                            ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]    = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout]    = note: `#[warn(float_literal_f32_fallback)]` (part of `#[warn(future_incompatible)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui.rs:408:43
[INFO] [stdout]     |
[INFO] [stdout] 408 |                 .stroke(egui::Stroke::new(1.0, BORDER)))
[INFO] [stdout]     |                                           ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui.rs:470:43
[INFO] [stdout]     |
[INFO] [stdout] 470 |                 .stroke(egui::Stroke::new(1.0, BORDER)))
[INFO] [stdout]     |                                           ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `resolve_pid` is never used
[INFO] [stdout]   --> src/procs.rs:42:8
[INFO] [stdout]    |
[INFO] [stdout] 42 | pub fn resolve_pid(prefer_key: Option<&str>, pid_override: Option<u32>) -> Option<(u32, String)> {
[INFO] [stdout]    |        ^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple fields are never read
[INFO] [stdout]   --> src/profiles.rs:10:9
[INFO] [stdout]    |
[INFO] [stdout]  8 | pub struct GameProfile {
[INFO] [stdout]    |            ----------- fields in this struct
[INFO] [stdout]  9 |     pub key: &'static str,
[INFO] [stdout] 10 |     pub label: &'static str,
[INFO] [stdout]    |         ^^^^^
[INFO] [stdout] 11 |     pub process_names: &'static [&'static str],
[INFO] [stdout] 12 |     pub signature_patterns: &'static [&'static [u8]],
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 13 |     pub scan_regions: &'static [(u64, u64)],
[INFO] [stdout]    |         ^^^^^^^^^^^^
[INFO] [stdout] 14 |     pub validation_mirror_offset: u64,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 15 |     pub livery_root_pointer_offset: u64,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 16 |     pub editor_pointer_offset: u64,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 17 |     pub livery_pointer_offset: u64,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 18 |     pub livery_group_offset: u64,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 19 |     pub livery_count_offset: u64,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 20 |     pub layer_table_offset: u64,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 21 |     pub layer_position_offset: u64,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 22 |     pub layer_scale_offset: u64,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 23 |     pub layer_rotation_offset: u64,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 24 |     pub layer_color_offset: u64,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 25 |     pub layer_mask_offset: u64,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 26 |     pub layer_shape_id_offset: u64,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `GameProfile` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `FH6_DISCOVERED_TABLE_POINTER_DELTA` is never used
[INFO] [stdout]   --> src/profiles.rs:30:11
[INFO] [stdout]    |
[INFO] [stdout] 30 | pub const FH6_DISCOVERED_TABLE_POINTER_DELTA: u64 = 0x1E;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 1m 56s
[INFO] running `Command { std: "docker" "inspect" "0e8147366a78b3e3859a3570bd524afd85926c5b7cbb28f264c4568bcc8b88f1", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "0e8147366a78b3e3859a3570bd524afd85926c5b7cbb28f264c4568bcc8b88f1", kill_on_drop: false }`
[INFO] [stdout] 0e8147366a78b3e3859a3570bd524afd85926c5b7cbb28f264c4568bcc8b88f1
